radius top : radius bottom : segmentsRadius : segmentsHeight : openEnded :
카메라위치
camera.position.x :
camera.position.y :
camera.position.z :
카메라회전
camera.rotation.x * (Math.PI / 180) :
camera.rotation.y * (Math.PI / 180) :
camera.rotation.z * (Math.PI / 180) :
물체회전
x축 회전 :
y축 회전 :
z축 회전 :